Support #14770

Birdfont file of Symbols

Added by Selvarani C over 1 year ago. Updated over 1 year ago.

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Hi Philippe,

I have downloaded the birdfont file of yours from Redmine and I have replied the file with new symbols.
Here below i have attached that updated birdfont file, Please find it. (6.33 MB) Selvarani C, 18/01/2023 12:31

Gisaf_Fonts_2022-12-23.ttf (8.67 MB) Selvarani C, 17/02/2023 11:17

Default UniCodes.docx (11.7 KB) Selvarani C, 02/03/2023 16:11 (6.35 MB) Selvarani C, 02/03/2023 16:12

Gisaf_Fonts_2022-12-23.ttf (8.67 MB) Selvarani C, 02/03/2023 16:12 - Birdfont file of all fonts as on 11 april 2023 (6.39 MB) Giulio Di Anastasio, 11/04/2023 16:45

GisafSymbols 2023-04-10.ttf - ttf file of the same (8.65 MB) Giulio Di Anastasio, 11/04/2023 16:46

Gisaf Symbols check.xlsx - Full ist of Symbols for cross check (34 KB) Giulio Di Anastasio, 11/04/2023 16:46

Associated revisions

Revision 5d664775 (diff)
Added by Philippe May over 1 year ago

Refs #14770: update default symbols

Revision 8f680364 (diff)
Added by Philippe May over 1 year ago

Refs #14770: update font

Revision 8c8354f0 (diff)
Added by Philippe May over 1 year ago

Refs #14770: reset symbols


#1 Updated by Philippe May over 1 year ago

  • Assignee changed from Philippe May to Selvarani C

This file is incredibly big! The original is less than 200kB, 30 times smaller than this one, only for around 100 more glyphs.

I could open few glyphs (characters) in Birdfont and noticed that there are a lot of useless points defining the paths (Bezier curves). Generally, we try to draw the shapes with the least possible points.

I fear that it might impact greatly the performance of Gisaf - we can try though, but the ideal would be to simplify those path.

Meanwhile, i cannot convert the file to .ttf, which is the first step. The software just hangs. Can you please try, using the export function?

#2 Updated by Selvarani C over 1 year ago

Hi Philippe,

Here below i have attached the .ttf of the same file, Please find it.

#3 Updated by Philippe May over 1 year ago

Thanks. As i feared, the .ttf file is very big, 30 times bigger than the original. This will definitely impact the performance of Gisaf (loading time, rendering time...) Acceptable or not, we'll see.

#4 Updated by Philippe May over 1 year ago

OK, after quite a lot of work in-between (various major updates) i could generate the font files for the map and... they are almost the same size than previously bowtie! So i'm optimistic now that this new font won't create any issue with the rendering.

But there will be quite a lot of work adjusting all the layers with the new character codes. Some you can do (the survey/ISO layers), others i'll have to do (the "Misc" ones).

I hope i can put the new version online tomorrow. We're almost there, thanks for your patience.

#5 Updated by Selvarani C over 1 year ago

Hi Philippe,

Here below i have attached the updated bird font file, ttf file and doc file with default symbols.
Please find it. Thanks.

#6 Updated by Philippe May over 1 year ago

Thanks. For reference, the default characters (please avoid attaching files when a simple copy/paste is possible):

Point Default Code - U+e32b (0xe32b)
Line Default Code - U+e32c (0xe32c)
Polygon Default Code - U+e32d (0xe32d)
Well Default Code - U+e32e (0xe32e)

Note that i'm currently working on the server, updates etc, so it Gisaf might not be available.

#7 Updated by Giulio Di Anastasio over 1 year ago

Hi Philippe,
We have defined all the symbols, I attach here the birdfont file and the ttf of the same.
I also attach the comprehensive table of all symbols with changes to be made, and all relevant info, useful to cross check once the ttf is loaded into the system.

The replacements to be done are:

AVES HT Line - U+e32c (0xe32c)
AVES LT Line - U+e32c (0xe32c)
Catchment Watershed - U+e32d (0xe32d)
Constituency - U+e32d (0xe32d)
Contour - U+e32c (0xe32c)
Geological Formation - U+e32d (0xe32d)
Optical Fiber - U+e32c (0xe32c)
River Channel - U+e32c (0xe32c)
Telephone Line - U+e32c (0xe32c)
Water Line - U+e32c (0xe32c)
Water Tank - U+e32d (0xe32d)
Archaeology - U+e32d (0xe32d)
Bench - U+e32d (0xe32d)
Building Outline - U+e32d (0xe32d)
Cut Outs - U+e32d (0xe32d)
Grave - U+e32d (0xe32d)
Grills - U+e32d (0xe32d)
Hut - U+e32d (0xe32d)
Line Details - U+e32c (0xe32c)
Metal - U+e32d (0xe32d)
Object - U+e32d (0xe32d)
Pillar, Column - U+e32d (0xe32d)
Platform - U+e32d (0xe32d)
Polygon Details - U+e32d (0xe32d)
Ramp - U+e32d (0xe32d)
Retaining Line - U+e32c (0xe32c)
Retaining Wall - U+e32d (0xe32d)
Roof - U+e32d (0xe32d)
Roof drains - U+e32d (0xe32d)
Shed - U+e32d (0xe32d)
Sports Field - U+e32d (0xe32d)
Stair Treads - U+e32d (0xe32d)
Store Container - U+e32d (0xe32d)
Temporary - U+e32d (0xe32d)
Undefined Manhole - U+e32d (0xe32d)
Wall - U+e32d (0xe32d)
Manhole - U+e32d (0xe32d)
Miscellaneous (Point) - U+e042 (0xe042)
Junction Box Outline - U+e32d (0xe32d)
Panels - U+e32d (0xe32d)
Towers - U+e32d (0xe32d)
Underground - U+e32c (0xe32c)
Manhole - U+e32d (0xe32d)
Overhead - U+e32c (0xe32c)
Panels - U+e32d (0xe32d)
Underground - U+e32c (0xe32c)
Transformers - U+e32d (0xe32d)
Solar Panels - U+e32d (0xe32d)
Miscellaneous Object (Polygon) - U+e32d (0xe32d)
Bushes And Shrubs - U+e32c (0xe32c)
Gate - U+e32c (0xe32c)
Hard Fence made of only granite pillars, or cement pillars, or other hard materials - U+e32c (0xe32c)
Mesh Or Wire - U+e32c (0xe32c)
Metal - U+e32c (0xe32c)
Boundary Wall - U+e32d (0xe32d)
Wood - U+e32c (0xe32c)
Cattle Grid - U+e32d (0xe32d)
Drip Irrigation Tubing - U+e32c (0xe32c)
Diversionary/Bypass Conduit/Culvert - U+e32c (0xe32c)
Drain Cover - U+e32d (0xe32d)
Equipment - U+e32d (0xe32d)
Hydrants And Connections - U+e32d (0xe32d)
Manhole - U+e32d (0xe32d)
Miscellaneous (pump, vortex) (Point) - U+e1e2 (0xe1e2)
Non-Potable Water Reuse-System - U+e32c (0xe32c)
Miscellaneous Object (Polygon) - U+e32d (0xe32d)
Pipeline - U+e32c (0xe32c)
Pools And Spas - U+e32d (0xe32d)
Potable Water-System - U+e32c (0xe32c)
Septic Tank - U+e32d (0xe32d)
Sanitary Sewer - U+e32c (0xe32c)
Sump - U+e32d (0xe32d)
Storage Tanks - U+e32d (0xe32d)
Underground - U+e32d (0xe32d)
Open Well - U+e32d (0xe32d)
Drain Bottom Artificial - U+e32c (0xe32c)
Drain Top Artificial - U+e32d (0xe32d)
Line Details - U+e32c (0xe32c)
Flow Meter - U+e1ea (0xe1ea)
Barrier - U+e32c (0xe32c)
Breakers - U+e32d (0xe32d)
Bridge - U+e32d (0xe32d)
Cyclepath - U+e32c (0xe32c)
Footpath - U+e32c (0xe32c)
Miscellaneous Object (Polygon) - U+e32d (0xe32d)
Outline - U+e32c (0xe32c)
Paved Surface - U+e32d (0xe32d)
Parking - U+e32d (0xe32d)
Accessible Ramp - U+e32d (0xe32d)
Unpaved Surface - U+e32d (0xe32d)
Road Splitter - U+e32d (0xe32d)
Line Details - U+e32c (0xe32c)
Polygon Details - U+e32d (0xe32d)
Bund Top - U+e32c (0xe32c)
Bund Bottom - U+e32c (0xe32c)
Ditches Or Washes - U+e32d (0xe32d)
Fill And Cover Material - U+e32d (0xe32d)
Limit Of Earthwork - U+e32d (0xe32d)
Boundary - U+e32c (0xe32c)
Coverage, Tree Leaves Spread - U+e32c (0xe32c)
Tree Trunk Girth - U+e32d (0xe32d)
Lawn Areas - U+e32d (0xe32d)
Bush Area - U+e32d (0xe32d)
Hedge - U+e32d (0xe32d)
Tree Trunk - U+e32d (0xe32d)
Dam - U+e32d (0xe32d)
Drain Bottom Natural - U+e32c (0xe32c)
Drain Top Natural - U+e32d (0xe32d)
Retention Pond - U+e32d (0xe32d)
Riprap - U+e32d (0xe32d)
Retention Pond Bottom - U+e32c (0xe32c)
Line Details - U+e32c (0xe32c)

Hope this helps, kindly let me know. Thanks

#8 Updated by Philippe May over 1 year ago

  • Assignee changed from Philippe May to Giulio Di Anastasio

I installed the new font, and reset the symbols for the layers in the "Misc" section.

#9 Updated by Giulio Di Anastasio over 1 year ago

Thanks, the defaults for the Misc are now ok, with the exceptions of

AVES HT Equipment - U+e367 (0xe367)
AVES LT Equipment - U+e368 (0xe368)
Weather Station - U+e36d (0xe36d)

The Survey Major groups are still messed up, perhaps you can refer to the list I posted some days ago...

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